Create and publish your own adventure walking game.
How to build your own game.
You'll need a Google account (e.g. gmail), so you can copy and edit this Google sheet.
Nope! This is a "no-code" developer kit.
No. Goodwalks is entirely web-based β it's β‘οΈ fast to load on any browser in seconds.
It's free to create your own game but it will be
limited to 30 minutes of play time.
You can unlock unlimited play time by purchasing an API
key.
An API key allows unlimited play time and is available for these prices, per game:
To purchase a key, contact us and we'll send you an online payment link.
Consulting-based support is available for $90 USD / hr if you'd like hands-on assistance.
You'll give them your game link β from your own website, socials, or email.
Yes, you can configure a pass code(s) to unlock the game.
For API key customers, we'll email you the player feedback (star rating, team name, email, comments, suggestions) form whenever someone completes a game.
This is up to you to implement (we won't transact
on your behalf).
Example: use Stripe to take a payment and make the return URL the link to your
game.
For now, we're only listing in-house developed games on our homepage.
We might make a section for other games in the future.
Obviously, we'll block any spam or inapproriate games.
The interface (for now) is in English.
You can customise the information
bar text at the bottom of the screen.
β¨ Powered by Goodwalks
← Default
Made by Secret Experiences
← Custom
On the game information screen you can link to your website.
Yes, we provide consulting services to create gamified walks. Contact us with your needs.
We take players on the following adventure, in exactly this order.
βοΈ = content you need to edit in your Google Sheet
Games can take anywhere from a few hours to 1-2 days (part time) to create depending on the number of locations, distance of the walk, your riddle-making powers, and game testing.
If you haven't guessed by now, creating a game is more about creative writing than programming (we've done that for you). If you enjoy writing, you'll have a blast.
We like to keep things short, but words add up.
You'll need to create a story, riddle, and hint (combined ~100 words) for each location in
your game, any rest breaks, plus a final story.
For example: A game with 5 locations would require 100 x 5 = 500 words.
Player testing is a really important phase of game creation βΒ don't skip
this part!
If your game is too hard or confusing, people will quit. If it's too easy, they'll get
bored.
Recruit a few friends ("beta testers") to play your game and give you honest, critical
feedback.
Unclear or ambiguous language are the most common pitfalls (and a big frustration for
players).
Avoid local slang or terms that someone from another city (or nationality) might not
understand.
The real world changes β don't reference objects that might be easily moved (or
removed).
If an answer can be written differently (e.g. "Door" or "Doors") then accept all
possible answers.
Take players on an optimal path: try not to backtrack or have large distances between
riddles.
The easiest way is to follow these instructions on Google
Maps.
In the game file, you'll see we use "_lat" for latitude and "_lon" for longitude.
If you've read this far and still can't find the answer, then contact us.